16
Creating New Scenes
Chapter 15 – 15.3 demonstrated that a Blender File (.blend) contains data which you save to a
Folder on your computer for future use as you work or as the final production. When creating a
2D Animation the data for the Strokes forming Characters and Scenery are housed in Layers
within a Collection. In complex Animations you may have several Collections. All of this data is
displayed diagrammatically in the Outliner Editor in Blender File Mode.
The Outliner Editor Header
Figure 16.1
Click for Outliner Display Modes
The default Outliner
Display Mode is
View Layer.
The display shown in Figure 16.1 is, by comparison, a
very simple list of data for a basic Blender File which
consists of one Collection with one Canvas named
Stroke. The Canvas has two Layers named Lines and
Fills.
The data in this particular Blender file produces one
short Animation Sequence which may be Rendered into
one Animation Clip (Video File).
An Animated Movie, even a short Movie, will be made up
from a series of Video Files.
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